Poser 3 works with the Mac OS as well as with win95, win98, and windows NT4. For all OS's at least 32 MB of ram are required. The program needs a minimum of 80 MB hard disk space. Both the OS's are contained on the CD as well as extras such as backgrounds, and an export program called MetaStream. Also, many additional figures are available from ZygoTe media Group. The program comes with a complete manual as well as with PDF documentation on the CD. It is easy to get started with Poser 3 thanks to a tutorial contained in the manual.
One catalogue price for Poser 3 was $178. Rebate coupons for previous owners of Poser are available in the box. Also, the program can be purchased directly from MetaCreations as an upgrade. The web address of MetaCreations is: http:// www.metacreations.com.
MetaCreations has evolved from two former companies MetaTools (Kai) and Fractal Design. Having used programs from both companies for many years, it is interesting to note how the interface has changed. Poser's interface now resembles that of Bryce 3 and other programs that were formerly generated by MetaTools.
As so often happens, the new can appear to be intimidating. When I first saw the new interface for Poser 3, I wondered why MetaCreations had seemingly made it so complex. As I found out, the reverse was true. This became especially apparent when I switched back to Poser 2 and realized that I liked the new interface better. It was easier to use, less encumbered by static menus, and gave me more information and flexibility. I found that all of the good elements of Poser 2 had been kept and many new ones added such as the ability to modify hands and faces and to do much more with animation. In addition, sound can be integrated into files.
I have watched Poser evolve from version 1 and 2 to 3. This is one program that has really evolved as a whole unit. Some examples of improvement are the way in which one can manipulate the individual parts of a body; use camera angles more effectively, see parts of a body through cameras that magnify hands and faces; create better and more expressive animation; set up animation with new controls such as the Walk Designer, etc.
I basically have used Poser through its evolution to create two types of models. I use it to create skeletons for some of my symbolic art work and I use it to create models for painting. With lighting, I can create 3 dimensional looking skeletons and with blurring and filters people that can approximate real people. These do not look like cartoon characters which is so often the case in 3D programs. I really like this new version and personally feel it is a good investment to purchase.
MetaCreations has supplied me with some screen shots and I have, also, added examples. The models should illustrate what still work can be done in Poser 3.

For more information on the Tulsa Computer Society click here